In stock
Tiles 121
36.35$
A bathroom, penny PBR pack tested for clean tiling and accurate shading in Unreal Engine.
Description
Tiles 121 brings a bathroom, penny and round surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Tiles 121 into their material library and continue working without a single rebake.
Tested across Unreal Engine, Maya, Blender, Unity and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Tiles 121 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.