In stock
Rusted Shutter
39.79$
Rusted Shutter — production-grade PBR material set with color, normal, roughness, displacement, AO channels at up to 2K.
Description
Rusted Shutter is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rusted, weathered character of real outdoor surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Built for indie game studios who need a material to drop into a scene and stay there. Rusted Shutter works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Marmoset Toolbag, Unity, Maya, 3ds Max and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.
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