In stock
Wood Floor 001
30.66$
Wood Floor 001: tile-mapped wood floor material — clean, floor and parquet, 2K, drop and render.
Description
Surface character: clean, floor and parquet. Wood Floor 001 is a wood floor material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Wood Floor 001 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Unity, Houdini, Cinema 4D, Blender and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Wood Floor 001 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.